v1.11.4: * mark compatible with wow 5.4 v1.11.3: * mark compatible with wow 5.3 * fix bug in raid-difficulty detection v1.11.2: * mark update for WoW 5.2 v1.11.1: * fix configuration-menu not working correctly * fix Friendly-check in UnitHealth and UnitPower triggerconditions v1.11.0: * add Monk as valid class * add option to enable triggers only for specific specs * color triggers in options according to whether they are active or not * extract "Style"-tab for triggers * add error-handling to color-text-field * fix possible nil-error when 3rd party addons show messages way early * fix taint-bug that could break the glyph-UI * allow value 0 in aura-stack-count in triggers to fire on every stack gain * fix "Ready, Set, Aim..."-Trigger * added new default-triggers: + Warrior - Fury: - Bloodsurge - Raging Blow! + Deathknight - Unholy: - Sudden Doom + Mage - Arcane: - Arcane Missiles + Mage - Fire: - Pyroblast - Heating Up + Monk - Windwalker: - Combo Breaker + Paladin - Protection: - Grand Crusader + Shaman - Elemental: - Lava Surge + Warlock - Demonology: - Molten Core + Warlock - Destruction: - Backlash v1.10.33: * fix frost-trap-spell ids * fix absorb-amount for Periodic damage * update for patch 5.1.0 v1.10.32: * update for patch 5.0.4 * localize environmental damage v1.10.31: * adapt new powertypes from MoP * improve accuracy of loot-events * also fire Miss-Triggers for other melee-misses * fix missing missed-amounts v1.10.30: * [223] fix combat-events not being enabled properly v1.10.29: * fix filters for outgoing DoTs * fix automatic renabling after login v1.10.28: * mark compatible with WoW 4.3 * play all sounds on master-channel * increase max-value for filters to 100000 (from 1000) v1.10.27: * compatibility to WoW 4.2 * fix problem with user-settings that might be left behind after removing default-triggers v1.10.26: * compatibility to WoW 4.1 v1.10.25: * fix bug in alternate power bars text * extended options to hide full overheals (Hots/direct heals) * make sucessful spellcast trigger working * reduce minimum fontsize to 6 (down from 12) * replace honor-gain-events by currency-gain-events v1.10.24: * properly display alternate powertypes (like Sound or Corruption) v1.10.23: * add "Cast started"-Trigger condition v1.10.22: * fix missing spell-ids * remove no longer valid triggers * round honor-gains to 3 digits * fix trap-cooldown-grouping * remove judgements from cooldown groups * fix power-triggers for units with multiple power types * do not forcefully disable blizzard fct on login v1.10.21: * fix triggers for Eclipse * add new powertypes to options * add new Triggers for: + Slam! (Warrior) + Blood Swarm (Deathknight) + Shadow Infusion (Deathknight) + Focus Fire (Hunter) + Ready, Set, Aim... (Hunter) * fix Trigger Lock and Load v1.10.20a: * fix possible nil-errors in Triggers v1.10.20: * make compatible with 4.0 (port cooldown-module and honor-notifications) v1.10.19a: * fix lua-error when casting Shadow Word: Death v1.10.19: * fix icons showing in aura- and cooldowns-notifications * prevent parrot from completely failing when spellIds are missing (this means, that parrot will kind of work when the patch hits US. The real 4.0-update will be pushed on when it hits EU) * add option to shorten amounts and modifiers (like 26k) * fix behaviour of the hide-realm-option v1.10.18: * slightly improve combatlog-parsing cpu-usage * make sure triggers that are default-disabled stay enabled v1.10.17: * remove the aura-polling-hack * fix bug that cause triggers to always go back to being sticky v1.10.16: * fix short text setting v1.10.15: * cleanup the default spellfilters v1.10.14: * spell-filters should start working without reloading the interface now v1.10.13: * add Triggers for "Fingers of Frost" and "Decimation" * add option to color names by class (for party/raid members) * only truncate the realm name from players * add option to flash screen on triggers * add secondary condition "Battle stance" to Overpower trigger * add option to check the stackcount for "Buff active"-secondary Condition * reorganize some options (i.e. move them to more proper category) v1.10.12: * add missile-barrage to default-triggers * add item cooldown ready Trigger Condition * fix bug with AceGUI-3.0-SharedMediaWidgets embed v1.10.11: * really fix short throttle-texts not disabling properly for healing events (#136) * fix error in embedding of AceGUI-3.0-SharedMediaWidgets * upgrade to LibDeformat-3.0 and get rid of Ace2 for good v1.10.10: * fix short throttle-texts not disabling properly for healing events (#136) * add "ad-hoc-fix" to stop spamming of berserk-triggers * fix possible error with SharedMediaWidgets-embed * add default-trigger for Serendipity v1.10.9: * fire both Trigger-conditions (aura gain, and aura stack gain) when a stackable aura is gained. When a additional stack is gained (to a buff already present) only Aura stack gain fires. * fix more possible memory-leaks * add default-trigger for Warlock's "Molten Core" v1.10.8: * fix memory leak in the new Aura-Trigger-module v1.10.7: * add hack to make some broken Proc-triggers work again * add option to shorten throttled text * add functionality to throttle reputation-gains v1.10.6: * do not show outgoing heals to pets. * bump toc to 30300 (for patch 3.3) v1.10.5: * make "disable in raid"-options for combat-events work with 3.2s heroic raids v1.10.4: * do not trigger soulshard-gain on every item created v1.10.3: * fix Soulshard gains v1.10.1: * fix "Own Aura"-field in buff-active-conditions * use SharedMediaWidgets for Sounds and Master font settings * set more default-values when creating a new trigger-condition * make options use a bit less memory * fix cooldown-module missing to report finshed cooldowns sometimes * add config-mode-support (http://www.wowwiki.com/ConfigMode) * fix Pet-misses showing the tag in the text (like "Pet absorb [Amount]") v1.10: * Move to Ace3 (got rid of the rest of LibRock) * major changes to the Trigger-System + TriggerCondition now support multiple arguments + Most TriggerConditions can be used more than once + simplified the List of built-in conditions * add Primary Trigger Conditions: + Incoming damage + Outgoing damage * add Secondary Trigger Conditions: + Item buff active * use ingame-translations for damage-types * Fix the double-combo-point-issue (Ticket #41) * add support for CombatEvents: + Pet skill interrupts + Outgoing Siege damage + Pet buff gain/fade (disabled by default) + Pet debuff gain/fade (disabled by default) + Enemy buff gain/fade (disabled by default) + Enemy debuff gain/fade (disabled by default) * optimize the Cooldown-module to use much less CPU-time * continue showing events when dead * Do not control Game Damage/Healing by default * only schedule "Check for XX seconds"-timer when a Trigger is using it v1.9.4: * properly update scroll-area-choices when profile is changed v1.9.3: * fix locale-error v1.9.2: * Direction-choices in ScrollAreas-options now update properly v1.9.1: * remove Dependency of LibBabble-Class (and use built-in class-translations) * add options for always hiding unit- and skill names (except Cooldowns) * add secondary condition "Active talents" * new Triggers' class-lists contain only one entry by default (the current player) v1.9.0: * add support for per-spell-filtering (by name or ID) (fixes Ticket #42) * add support for per-spell-throttling * add default-filters for Unleashed Rage, Ferocious Inspiration, and Abominable Might (fixes Ticket #16) * Hide realm name in tags (fixes Ticket #83) * allow spell-ids as parameters in aura-trigger-conditions * add 2 triggers for Eclipse (Wrath and Starfire) * add trigger for The Art of War * add trigger for Kill shot * add secondary conditions "Target minimum health" and "Target is player" * add secondary condition "Lua function" to run custom lua-code for checks * add more options for Cooldowns (treshold and filters) * hide full overheals (but add option for making them visible again) * show player's heals on pets only as incoming pet heal (Ticket #92) * show correct icon when using "Wild Quiver" (Ticket #93) v1.8.3: * fix some issues with the Config when Ace3 is not installed seperatly v1.8.1: * fix new shared cooldowns of hunter traps * remove windshock from shared cooldowns * fix bugs in new ace-config (fixes Tickets #80 and #81) * rewrite the db-import of default-triggers (uses a versioncheck now) This means default-triggers do not get recreated when deleting them. * bugfixes in profile-switching profile-applying to submodules profile-copying and reseting v1.8.0: * use ace3 for config-stuff * make profile-switching work again (by using AceDB-3.0) Note: The profile now defaults to your Character-profile instead of "Default". Try switching profiles to regain all saved settings. * add Parrot to the Blizzard-Addon-Options * add new Primary TriggerCondition: Successful Spell Cast (Ticket #65) * add secondary Trigger Conditions (Minimum/Maximum Target Health Percent) (Ticket #55) * add Dispel- and Spellsteal CombetEvents (Ticket #74) * make Heals show properly in 3.2 (fixes Ticket #78) v1.7.2: * add support for throttling miss-events (avoids like parry, block, etc.) * add "minimum power percent"-secondary trigger condition * add secondary conditions for "in vehicle" and "mounted" v1.7.1: * make dot-crits show as sticky. * fix optdeps. * add Options to disable CombatEvents when in a raid-instance. * add icon-override for mutilate. * add support for AddonLoader (http://www.wowace.com/addons/addon-loader/). v1.7.0: * add Judgements to its own group, like shocks. * remove blackout- and deathtrance-trigger from default-triggers.